Projectname: Zähbra – Aufruhr in der Kecksbäckerei
The aim of the Projekt is to get used to SDL and to create a kind of a engine for story focused games
Progress
Weekend 1
During the easter weekend, I started to get into SDL once again (try to do that many times before). This time it looks good. As the result, I have a hero, a enemy and some barriers that are visible on the playground. The hero is controlled by the mouse allready.
Here the first screenshot


